Speech Recogntion – Some Basic Q&A

Speech Recogntion – Some Basic Q&A

Posted by on Jan 2, 2012 in NUI | No Comments

With the commercial release of products like Ford Sync, Xbox Kinect, and iPhone 4s (Siri), speech recognition has received more attention and finally gone mainstream. As consumers of these devices, our expectations are quite high and it may take a few awkward moments initially to realize that there are still technical challenges causing us to ...

Simple Research Loop

Simple Research Loop

Posted by on Nov 21, 2011 in Methods and Tools | No Comments

If you are relatively new to the field of Design Research, then it may be time to consider other factors that contribute to the success of a research study beyond your expertise with a particular method or tool. Let’s take a step back from any individual method and look at the context within which research ...

Human Interface Guidelines – 3 Key Components

Human Interface Guidelines – 3 Key Components

Posted by on Oct 31, 2011 in General Design, Methods and Tools, Usability | No Comments

Human Interface Guidelines (HIG) and other similar documents introduce users to a body of information underlying the user interface and interaction design of a particular product or system. This information is shared so others can use and follow it when creating something that should embody the original product design and be consistent (Wikipedia offers a good ...

Avoiding NUIcide

Avoiding NUIcide

Posted by on Oct 21, 2011 in NUI | No Comments

The early 1990s witnessed a major turning point in the evolution of user interfaces. We transitioned from command-line interfaces, like DOS, to graphical user interfaces (GUI), like Microsoft Windows. Now, we are at another major turning point as we evolve from GUI to natural user interactions (NUI). I consider myself lucky to be able to say ...

Design Process

Design Process

Posted by on Sep 25, 2011 in General Design, Methods and Tools | No Comments

I’m still surprised every now and then when I meet designers and design leaders who dislike or discount design process. Thankfully, there are still many designers out there who do believe in process, but for the non-believers some typical arguments go something like this: Process kills or stifles creativity I don’t need process to tell ...

Consistency Abused

Consistency Abused

Posted by on Sep 8, 2011 in General Design | No Comments

Amongst the many tools available to designers, design principles are key and fundamental. Teams create custom design principles for a specific project or product, authors sell their own comprehensive list with cool terms or phrases, and some companies have modeled their mottos or mission statements around one or more overarching principles. Of all the known design ...

Usability Myths

Usability Myths

Posted by on May 5, 2011 in Usability | One Comment

Here is short article I wrote in the early 2000′s when I had my own design consultancy, Interaction Architects. I thought it would be interesting to post it now, over 10 years later, and see how many of these myths persist even today. These myths were written based on my own experiences and some were borrowed from the ...

NUI = No Use of Intermediaries?

NUI = No Use of Intermediaries?

Posted by on Apr 26, 2011 in NUI | No Comments

As designers and developers of new products, we strive to make people’s interactions with our products more natural and easy. Every once in a great while we reach a major turning point in which a new form of interaction is introduced and we find ourselves at the beginning or bottom of a new learning curve. Well, we ...